Virtual goods are infinite. Users buy land, houses, "virtually" anything in countless virtual reality games. See virtual reality and Second Life. THIS DEFINITION IS FOR PERSONAL USE ONLY.
I searched high and low for the best-selling and top-rated virtual gifts, breaking things down by categories like gift cards, subscription boxes and experiences, while also considering customer ...
“The surprising finding was the impact virtual goods can play in a brand’s marketing mix and that’s demonstrated by the fact this effort outperformed all InsightExpress Mobile and Online ...
and now creating a way to monetize that base through sales of virtual goods. “We’re looking to help Zippo leverage mobile beyond apps, including SMS, so they can derive more value from their ...