The primary focus here is nozzleboss, a blender plugin which enables the surface textures of already sliced objects to be manipulated. The idea is to read in the gcode for the object, and convert ...
Now we can start connecting them. Working from left to right, start by linking the Object output of the Texture Coordinate ...
If you’ve ever wished for Photoshop-style layers while painting on 3D objects, your wish has been granted. This newly ...