The Playseat trophy is an adjustable sim racing cockpit that can withstand direct drive force feedback, so we put it to the test to see its strengths and weaknesses ...
I've been waiting to play Assetto Corsa EVO for a long time, and it finally happened. These are my first impressions of ...
Assetto Corsa EVO made its big Early Access launch on Steam yesterday, bringing the next iteration of the racing franchise to both flatscreen and PC VR headsets.It’s getting mixed reviews ...
Assetto Corsa Evo Early Access reviewed by Luke Reilly on PC. "Assetto Corsa Evo already feels absolutely fantastic behind the wheel but, with aggravating AI opponents slamming into you every which ...
Check out the Early Access Launch Trailer for Assetto Corsa EVO, an early-access racing simulation game developed by Kunos Simulazioni. Players will experience the next generation of realistic ...
For anyone wanting realistic racing, the Assetto Corsa series has long been one of the most reliable places to go. Whether you’re strapping yourself into a $10,000 sim rig or just want to ...
Slated to release this fall, Early Access will be broken down into six stages with six content drops available following each ...
It’d be unfair to haul Assetto Corsa Evo over the coals too severely for its current technical blemishes. Yes, I’ve had it hitch up and drop frames occasionally and, yes, it’s crashed or frozen on me ...
Assetto Corsa EVO so far is an encouraging look at what the full game can look like. Exceptional handling and physics models ...
T he Assetto Corsa series is known for its realism and incredible attention to detail, and Assetto Corsa EVO looks set to ...
Ahead of DLSS 4's release, there are another 5 DLSS games available to play this week: Assetto Corsa EVO, DYNASTY WARRIORS: ORIGINS, Honkai: Star Rail, SMITE 2, and Tankhead. NVIDIA DLSS 4 With ...
The first thing that hits you is the sound. This is the first step of an epic journey for Assetto Corsa Evo, a slow, careful assembly of racing sim components that will reach completion later this ...